A flying speed can make you extremely versatile in combat, and ranged fighters can fly up and rain arrows on enemies from above. This armor turns any critical hit against you into a regular hit. This flail also has a powerful breath weapon that can be in any of the listed damage types. This also stacks with the next option. Planegea is primal fantasy roleplaying. These instruments were once the rewards for completing your study at one of the colleges of the bards. Each god will grant you a different spell that you can cast with it. For clerics who like to swing a mace at evil beings, the Mace of Disruption can help. Another name for the Apparatus of Kwalish. You can consume the magic of this manual to increase your Dexterity score by 2. They can be used in many ways as weapons, as tools, even as a teleporting vehicle. This staff can be used to cast Fortunes Favor, Pulse Wave, or Gravity Sinkhole. This pipe, which blows bubbles instead of smoke, can be used to cast Fog Cloud or Misty Step and can even summon a steam mephit. This amulet is used to control a Shield Guardian. This sentient ring seeks to take control of its wearer and force them to cause harm to everyone around them. If feats, epic boons, or multi-classing is an option, then they might be useful for you to pick up if the items are difficult to come by. Staff of Power This staff is packed with so much crazy stuff that I'm not even sure where to start. When they strike the creature, they deal an extra 6d10 piercing damage. Since you only nock an arrow when you make your attack, you should have a hand free to use this reaction (which is required). Paladins already have a great AC. This cloak gives enemies disadvantage on attack rolls against you, mimicking the Blur spell. It has many properties but most notably can be used to summon hundreds of undead to its wielders service. reducing a 25HD creature's Con by 4 will, effectively, drop its HP by 50). This +2 axe deals extra necrotic damage to creatures that arent undead or constructs. It can also be used as a reaction to give a structure immunity to damage it would take. Home > Magic Items > Wondrous Items > A-B > Belt of Mighty Constitution Aura moderate transmutation; CL 8th; Slot belt; Price 4,000 gp (+2), 16,000 gp (+4), 36,000 gp (+6); Weight 1 lb. It can also be used to reflect psychic-damage-dealing attacks to another creature within 30 feet of you. The hammer provides many abilities, such as the ability to speak Abyssal and Infernal, a burrowing speed equal to your walking speed, and the ability to cast Earthquake, Meld into Stone, or Stone Shape. You can even make it look like tattered rags so that they dont get taken off of you if you get in trouble. Even enchanting a creature for a round can have a huge impact on the game. This necklace is made up of a number of different beads, each of which can cast a different healing spell. This +1 axe gives you a bonus to your hit point maximum equal to your level. This shard allows you to teleport up to 30 feet when you use a Metamagic option, mimicking the effect of the Misty Step spell. This +2 spear has extra range, deals extra damage, and flies back to your hand. The spirit will try to take control of anyone strong enough to attune to and wield this staff. While holding it, you can use an action to expend 1 of its charges and choose a target within 120 feet of you. Every hit made with this sword deals an additional 2d6 fire damage. This tablet can be used to cast Eyebite or Gate once a day. Despite this being a level that most characters in D&D dont reach, the Holy Avenger is the capstone magic item for all paladins. This prosthetic arm can be used as a ranged projectile weapon that flies from your body, dealing 1d8 force damage to a target. This spellbook is filled with enchantment spells. This decanter can produce an endless amount of water. This ring renders you immune to effects that would reduce your speed, paralyze, or restrain you. Amulet of Health Your Constitution score is 19 while you wear this amulet. This helm gives you a +1 bonus to AC and advantage on perception checks that rely on sight. Things like: Demon Armor, Elven Chain, Dwarven Plate, Dragon Scale Mail all fall under this category. While a rogue or a monk can almost always get where they need to be, maneuverability for a fighter can become an issue. You can turn the head of this staff into a poisonous snake, which you can use to make melee attacks. This screwdriver, which can only be attuned by an artificer, can be turned into any artisans tools of your choice. You can also activate the storm avatar form to gain several more abilities and a lightning-strike attack. This wand can create orchestral music when waved around as if directing an orchestra. As long as you Wild Shape into something with fingers, you should be able to benefit from it. Just remember to turn it into a staff if it gets low on health because if it dies, the staff is destroyed. One character is a Dragonborn Rogue with a Con score of 10, so his modifier is +0. A docent is a small sentient sphere designed to assist and advise the warforged that it is attached to. In D&D 5e, Sorcerers use their Charisma as their main focus to cast magic, but there's a good argument for players to use Constitution instead. This staff has a +2 bonus to attack and damage rolls made with it and has five properties that can be used once per day. An infernal tack can be used to command a nightmare, a powerful undead horse creature. Most paladins opt for the sword-and-board approach, so having a magical shield is a great boon. All of this works in Wild Shape form, fixing the maneuverability problems you might run into as a Large beast. It also can be used to cast Fireball and Wall of Fire. The Sunsword is a sentient Sun Blade whose sole purpose is destroying Strahd von Zarovich. You can consume the magic of this manual to increase your Constitution score by 2. Your Constitution score is 20 while you wear these gloves. This can be used as both a spellbook and spellcasting focus for a wizard. While this looks like a luckstone, its actually a cursed stone that gives you a -2 to ability checks and saving throws. This mantle gives you advantage on all saving throws against spells. Gnomes with a Mark of Scribing can touch a speaking stone to cast Sending focused on another speaking stone. Many varieties of these powerful stones exist. This ring gives you advantage on insight checks to determine if someone is lying to you. Magic Items This is in its own separate part as magic items aren't always a part of every campaign. These wands provide a boost to your spell attack rolls and allow you to ignore half cover when making a spell attack. You can even command it to knot itself, providing advantage to climbing checks made with it. Whats better than sometimes being hit? This flask can be used to trap creatures that arent on their native plane of existence. This ring can be used to summon a djinni that obeys your commands for as long as you hold your concentration to a maximum of 1 hour. However, to unlock this potential to the fullest, players need access to magic assistance. This +2 greataxe can be used to drop an orc to 0 hit points if you roll a 20 on your attack roll. When taking damage of that type, you can use your reaction to reduce the damage by 1d4. A suit of clothing that can shift its appearance into one of five options. However, there is a chance that souls may escape from the cards. Not only can you use the rod to cancel the effects of spells targeting you, but you can also use the magical energy it has absorbed to create spell slots for your spellcasting. This belt bestows several dwarven benefits upon the wearer, such as improved constitution, healthy beard growth, and poison resistance. An attachment for warforged that allows them to store a wand on their arm and utilize it without holding it in their hand. He spends his time introducing all of his friends to D&D and creating hard magic systems for upcoming novels. A horn that can only be heard by a single target. You dont have space to hold a shield. An amulet that can be used to get a 10 on the die roll for an attack instead of rolling a d20. However, it is a cursed cloak, and after a period of time theres a chance of the transformation becoming permanent and losing your sense of self. You can pull the hood of this cloak up to become invisible. Some items also allow you to cast a spell that can grant you temp hp. This +3 greatsword provides advantage on Intelligence, Wisdom, and Charisma saving throws, immunity to being charmed, and resistance to psychic damage. Monks are already a potent class in D&D, but with the addition of the right feats, they can become even stronger, tougher, and more versatile. A spongy, gelatinous bead that dissolves on the tongue and provides as much nourishment as one days rations. This powder makes food taste excellent, but it comes at a cost. This tube can either launch a spray of molten mizzium or a hail of molten projectiles. The Rhythm-Makers Drum gives you one of the most powerful boons a bard could ask for: a bonus to your spell save DC. After drinking this philter, youre charmed by the next creature you see for an hour, potentially even viewing them as your true love. Most games of D&D never reach this level, so its important to look for strong items for every tier. This is a +3 longsword. When all four of these horseshoes are affixed to a horse or similar creature, its speed is increased by 30 feet. You can use this wand to cast Detect Magic. The Best Legendary Magic Items in D&D 5e 1. You can spend 1 minute swapping out a spell for an abjuration spell in the book. This +1 armor gives you resistance to the damage type associated with the dragons scales your armor is made of. Additionally, you regain 5 sorcery points whenever you roll a hit dice. If youre likely to come across enemy spellcasters, the fighter is one of the first to be targeted by a spell like Hold Person or Banishment. On the head of a bard, there is no end to the number of situations you can weasel your way in and out of. This cloak lets you cast Dimension Door once per day. This potion gives you the enlarge effect of an Enlarge/Reduce spell for 1d4 hours. While youre wearing this armor, any critical hit against you becomes a normal hit and you take no damage if you succeed on a Strength or Constitution saving throw forced by a magical effect. This scale mail armor lets you apply your full dexterity modifier to your AC and does not impose disadvantage on stealth checks. While some items will be especially useful for specific classes and subclasses, there are several that are universally beneficial: This stone gives the holder a +1 bonus to all ability checks and saving throws. These vessels can be filled with various liquids to produce a wide variety of potions. For rogues who want to keep up appearances in civilized situations, this armor allows you to remain protected while at social events when armor is not allowed. A more specific name for a feather token. It emits dim light and can be used to determine distances when dropped more than 5 feet. Some artificers act as support classes for the party while others blast their way into and out of trouble. A single-use magical item that bypasses the effects of difficult terrain for its user for one hour. This tattoo gives you an AC equivalent to studded leather, half plate, or full plate according to its rarity. A follower of Erebos that wields this will have many benefits bestowed upon them for their piety. While monks wont typically wear armor to boost their AC, the Bracers of Defense stack with unarmored defense, giving you a +2 to AC. As a monk, your speed and maneuverability is one of your greatest assets. This armor is a repurposed leather golem. These bracers provide a +2 bonus to ranged attacks made with longbows and shortbows as well as proficiency in both weapons. This device can be used to slow down time, giving you or another creature an extra action in a turn. Your entire party cannot be surprised and are woken up if asleep when combat begins. This spellbook is filled with summoning spells. This potion grants you the effects of the Haste spell for 1 minute. This armor provides a +2 to AC. This chime can be used to magically unlock various types of locks, but it can only be used 10 times before breaking. A small pill that, when swallowed, allows you to ignore the effects of swimming at depths greater than 100 feet. Even more importantly, this also means that if you fall unconscious and an enemy cruelly tries to execute you, a hit will only be one failed death saving throw instead of two. In addition, it allows you to cast any one cleric or wizard spell without a spell slot each day. Activating some magic items requires a user to do something special, such as holding the item and uttering a command word. It has no effect on you if your Constitution is already 19 or higher without it. This eyepatch gives you advantage on sight-based perception checks, immunity to the Sunlight Sensitivity trait, and immunity to magic that would allow other creatures to read your thoughts or determine if youre lying. VGO (Volo's): Volo's Guide to Monsters. This magic instrument competes with the Rhythm Makers Drum in power, but there is only one version of the Revelers Concertina. If you expect to be disarming a lot of traps, unlocking a lot of doors, and picking a lot of pockets, these gloves are for you. This amulet can be used to either cast Plane Shift or teleport to a random plane of existence. These gauntlets count as melee weapons that deal 1d8 of slashing. A token that allows you to fall 60 feet per round and not take fall damage. This cloak makes you appear to be not quite in the spot youre in, imposing disadvantage on attacks made against you. Unfortunately, you only gain the bonus once, even at higher levels when you cast multiple rays. This is another item that makes you harder to hit. You can use this device to cast Longstrider or Teleport on yourself. While this orb is on your person, your wisdom score increases by 2, you gain 60 feet of darkvision, and you have advantage on perception checks to discover hidden doors and paths. These gauntlets turn any weapon you hold into a magic weapon, and they can even cover your weapons in magical flames to deal an extra 1d6 fire damage. These powerful tools created by the mother of witches defy all laws of mortal magic. A magical candle that cannot be extinguished by water. You can use up to 3 charges on a hit, and it regains at least 5 charges every day. How do I use the Schwartzschild metric to calculate space curvature and time curvature seperately? Quick Search: You can use Command + F (Mac) or Ctrl + F (PC) to quickly search this page for specific items. This would, given your current CON score, give you +3 HP per level. This can be used as both a spellbook and spellcasting focus for a wizard. Gish. This wand shoots globs that can restrain creatures for up to an hour. This belt grants monks a bonus to the save DC of their ki abilities and lets them regain ki points equal to a roll of their martial arts die. The Dungeon Master's Guide also states that "each magic item belongs to a category: armor, potions, rings, rods, scrolls, wands, weapons, or wondrous items." Each item is worth 101-500 gold pieces (gp). This ring gives you resistance to cold damage and protection from weather as low as -50 degrees Fahrenheit. A cloak that can change colors, styles, and other aspects of its appearance. It also increases the number of spells you can prepare in a day and gives you advantage on saving throws against spells and other magical effects. This winged helm gives you advantage on initiative rolls and a flying speed of 60 feet. But it does come with a downside. Roll d100 and consult the following table to discover what happens. With this shard, you can hit an enemy within 30 feet of you with a slimy tentacle every time you use a Metamagic option. This rod can be used to cast Locate Objects, and its range is increased to 10 miles when used to detect adamantine objects. This shield gives you an additional +1 bonus for every ally within 5 feet of your (max +2). These glasses give you extraordinary vision at far distances and give you advantage on perception checks that rely on sight. You can use this wand to force a humanoid to smile for a minute if they fail a DC10 Charisma save. Once you use this feature, you can't use it again until you finish a short or long rest. RELATED: Dungeons & Dragons: 15 Best & Underutilized Magic Items, Ranked. This cursed blade is anywhere from a +1 to a +3 blade, but you subtract that much from your rolls whenever you make a death-saving throw. With their help, barbarians can leap across the battlefield while cutting down enemies and shrugging off injuries. While attuned to it, a sorcerer can use their reaction to absorb a spell that is targeting them. This means that the bonus carries over to your Wild Shape form. While wearing this ring you regain 1d6 hit points every 10 minutes. This +3 vorpal sword is a sentient blade that seeks to destroy evil dragons. This tattoo gives you 120-feet darkvision and advantage on stealth checks. Does the Necromancy Wizard's lvl 10 feature, Inured to Undeath, prevent losing maximum hit points as a result of losing attunement to a magic item? The Rod of Absorption is one of the more powerful magic items available to spellcasters. Deals extra damage when casting spells of the woods specified damage type. This apron allows you to reroll damage on one weapon attack each turn. This beetle-shaped medallion gives you advantage on saving throws against spells. This cloak doesnt make you immune to spells, but it does give you advantage on saving throws against spells, keeping you in the fight. For clerics wading into battle, this can be a great source of additional damage. Even if you and your party are imprisoned and stripped of your equipment, youll still be wearing these to get out of jail. This ring can be used to cast Animal Friendship, Fear, and Speak with Animals. This additional benefit makes it a much better option than the Insignia of Claws. In fact almost every character will natively surpass the stat boosting items some time around level 8, for their primary stats anyway. It also has a wide variety of abilities that are activated by using up its power cells. It can also be used as a compass or to shed bright light. For a class with two spell slots until 11th level, regaining one is a huge benefit. This staff can transform into a Giant Constrictor Snake: a huge beast that restrains enemies on a hit. Barbarians act as tanks for most parties by having a lot of hit points and damage resistances. It cant be damaged by nonmagical sources. If that wasnt enough once a day, you can choose any cantrip and can use it the entire day as if it were an artificer spell. This ring functions the same as the Cloak of Protection, giving you a +1 to your AC and saving throws. Along with the normal benefits of a crystal ball, this can be used to cast Detect Thoughts. This pendant gives you immunity to the poisoned condition and poison damage. This doll says a series of sayings that you teach it whenever certain stimuli are met. This chair is used to propel and maneuver a ship known as the Emerald Angel through the air. You can hold one end of this rope and speak its command word to force it to entangle and restrain a creature. Prev: 5e: Building a Town, City, or Village for DMs, How to Run a DnD Module Tips and Tricks, 5e Tank Builds: How to be a Stalwart Defender, 5e Skill Books: When, How, and Whether to Include Them. It is a holy symbol that gives you a bonus to your spell-save DC and spell-attack bonus. You have advantage on this attack, and it ignores all resistances and immunities. This +1 magic quarterstaff also provides a +1 to spell attack rolls. This book contains all of Tashas research on demons. This belt gives you resistance to lightning and thunder damage and a Strength score of 21 (unless your score is already higher). To subscribe to this RSS feed, copy and paste this URL into your RSS reader. A fey or spellcaster can use these scissors to detach a humanoid from its shadow. It can only be attuned to a human. It also allows you to regain the maximum number of hit points whenever you roll Hit Dice for the next 24 hours. It has many powers spread between its pages and can be used to cast a number of powerful spells. This cloak gives you advantage on stealth checks and gives you a flying speed while in dim light or darkness. You gain darkvision if you happen to be playing a race that doesnt have it, and you learn Dwarvish. This makes it hard to even land a hit before digging into your large pool of hit points. Lastly, you can use both the Lightning Bolt and Thunderclap at the same time. It will become less useful as soon as your Intelligence reaches 18, which will be soon. A magic textbook that allows you to make improved religion and history checks. I just said "give" as shorthand because the meat of the question was the hit points. A cloak that can billow dramatically at your command. This is an addition to D&D 5e that expands the available magic and race options. This potion ends the Polymorph effects of a thessaltoxin. It is a +2 warhammer that deals radiant damage instead of bludgeoning and deals an extra 1d8 damage to undead. This mace deals an additional 2d6 radiant damage to fiends and undead, and if damage done by the weapon reduces them to 25 hit points or fewer, they make a Wisdom saving throw to not be outright destroyed. You dont need to ever show your real face. Now, not only do enemies need to locate you, they attack with disadvantage while you wear this cloak. This flail counts as a holy symbol, deals extra radiant damage, and can even produce incense that allows you and your allies to regain hit points. Four sizes of these flying carpets exist with each traveling at a different speed and being able to carry a different weight. It can also be used to cast Ottos Irresistible Dance once a day. At least your paladin can dream of having one. So powerful, but below the potential peak. In the hands of a mind flayer, this magic whip deals an extra 2d4 psychic damage on a hit and imposes disadvantage on Wisdom, Intelligence, and Charisma saving throws for a minute. As you have 15 that would be 2 extra hp per level. This rod has the ability to become completely immovable, even when defying gravity. In fact, it can produce a wide variety of liquids from fresh water to mayonnaise. This potion gives you the reduce effect of Enlarge/Reduce for 1d4 hours. This +3 weapon has six buttons that allow it to transform and activate several different abilities, such as becoming a Flame Tongue or a battering ram with a +10 bonus on Strength checks made to break through barriers. Affiliate Disclosure: As an Amazon Associate I earn from qualifying purchases. This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. This potion transforms you into an adult dragon for 1 hour. Since sorcerers cant wear any kind of armor without taking a feat or multiclassing, this item will save your life. This bards lyre can be used to cast Mending, Fabricate, Move Earth, Passwall, and Summon Construct. A chest that prevents food and other perishable items stored in it from decaying or aging. This tattoo gives you resistance to a specified damage type. It can also be used to help you resist being paralayzed, restrained, or grappled. This helm gives you 60-feet darkvision, a swimming speed of 30 feet, and the ability to breathe underwater. While the cloak makes you harder to see, these boots make you harder to hear. There are plenty of magic items in D&D 5e that are well-suited for rangers. One of the most exciting aspects of wandering and plundering the worlds of D&D is the friends loot that you find along the way. This is the publishing company behind D&D and Magic: The Gathering. Site Maintenance- Friday, January 20, 2023 02:00 UTC (Thursday Jan 19 9PM Would it break the game to have a Constitution-based spellcaster? This effect gives creatures disadvantage on attack rolls against you, an effect that's roughly equivalent to a +5 bonus to your AC. It was lost in a time of war when many factions vied for the power and status it bestowed. Moreover, once a day when you spend hit dice to heal yourself, you can regain 5 sorcery points. You can change this armor to look like any set of clothes. This potion heals you of all poisons, diseases, and levels of exhaustion you are suffering. It can be broken to create a teleportation circle that leads there. This apparatus is a large lobster-shaped vehicle with a variety of abilities. This horn produces an incredible blast that can deal 5d6 thunder damage and stun a creature. This whistle gives you a flying speed thats double your walking speed for as long as you blow it, which you can do for a number of rounds equal to 5 times your Constitution modifier. This book has an affinity for enchantment magic. This skeleton key provides different benefits depending on if it is in its dormant, awakened, or exalted state. It can also be used to turn enchantment spells back toward their casters. However, that doesnt mean that you cant make it known to them what items youre most interested in. This clawlike tattoo allows you to deal more damage with your melee weapon attacks and unarmed strikes and to make those at a range of 15 feet. A single-use magical item that can be used as a reaction to increase the users AC by 5 for a single round of combat. Boots that can leave tracks of another humanoid of your size. The way 5e is set up, a magic item, even a +1 sword, should be a rare and valuable find. Your Constitution score increases by 2, to a maximum of 20, while this pink rhomboid orbits your head. As you are only looking for magic items (and not other ways to boost your HP, such as Feats), here are some options. 301 - 350. It gives you resistance to cold damage, the ability to speak Aquan fluently, and the ability to cast Dominate Monster, but it makes you extremely covetous and greedy. It can also be used to turn a failure into a success when an undead creature forces you to make a saving throw. This conch can be used to cast the Teleport spell. Not exactly easy to get your hands on though. This is great for any cleric as it doesnt cost anything to command the snake. Additionally, you can use it to regain one warlock spell slot each day. Whatever you want to explore in 5Eslaying monstrous creatures, navigating political intrigue, exploring ancient ruins, crafting enchanted weapons, infiltrating evil cults, battling, building, casting, carousingit's all here. The general category for rings of this type. Even better than dragon scale mail, this tattoo gives you a set AC according to its rarity. Those who play Tempest Domain clerics want to do damage. When a card is pulled randomly from this 34-card deck, it can be used to create an illusion of a creature specified by the card. Additionally, it gives you advantage on saving throws against harmful gases and vapors. You can pull off gems to cast spells, but once there are no more of a specific gem on the helm, you stop receiving the benefit associated with it. If you cast a cantrip while wearing these bracers, you can use a bonus action to cast it a second time. Unleash as many Eldritch Blasts with advantage while theyre restrained. Its magic can be transferred to armor, boots, or a cloak. This machine, which was once the command console of a planar craft, has hundreds of effects, both beneficial and detrimental, that can be activated by interacting with its console of gems. Are there any feats that increase hit points? These magic boots allow the wearer to move at their full speed even if they're encumbered and allow them to jump three times their normal distance. It provides a myriad of benefits, such as lightning absorption and an immutable form, but is cursed and has a chance of driving you berserk. This potion gives you a flying speed equal to your walking speed and the ability to hover for 1 hour. The target can be a creature, an object, or a point in space. The adhesive bond this glue creates can only be broken by a Universal Solvent or Oil of Etherealness. This backpack-like tank contains a water weird within it. You can use this item to fly. Do note that items that set your Con score to a flat value do not stack with other items that increase your con score. This wand can be used to cast Hold Person or Hold Monster. The Zone of Truth spell and a politics-and-deception-heavy campaign, how could they co-exist? This is an additional book for 5e that includes new monsters and detailed combat scenarios. Every warrior wants a sword that can burst into flames. (Basically Dog-people). This small glass sphere can produce either the Light or Daylight spells. This circlet can be used to cast an extra accurate Scorching Ray once a day. This potion lets you breathe fire (one target 30 ft range, DC 13 Dex save, 4d6 fire damage, half damage on a successful save) three times over the course of the next hour. These gloves let you use a free hand to reduce the amount of damage of an incoming projectile. Why is sending so few tanks Ukraine considered significant? Horseshoes of Speed. In addition, you have advantage against dragons breath weapons and Frightful Presence, and you can sense the direction of the closest dragon within 30 miles. This plate armor gives you advantage on Strength-saving throws, a +1 bonus to AC, and a Strength score of 18 (unless your score is already higher). Use this to make sure that Purple Worm turns into a rabbit, then cast Sleep on it and stick it in a Bag of Devouring, problem solved. This +1 shield can push creatures back incredibly far and even knock them prone. This rod can be used to teleport 200 creatures to a paradise that exists in extraplanar space. Your Constitution score increases by 2, to a maximum of 20. These arrows are designed to slay a specific creature. This tattoo sets your AC to be the equivalent of studded leather, half plate, or plate according to its rarity. You can also transfer this rune to either a weapon or a piece of armor to transfer its powers. Combine this with the Actor feat, and you could be a real force to be reckoned with in a campaign based on intrigue. A wearable bubble that contains one hour of breathable air and regains expended air daily at dawn. You can consume the magic of this manual to increase your Charisma score by 2. Very Rare, Dungeon Master's Guide pg. Now you can deal additional damage and stop enemies from approaching you in combat. When it is used in such a way, it deals 1d8 damage and flies immediately back to your hands. The small statue of a shark comes to life and attacks any Tiny sea-dwelling creature that comes within 1-inch of it, dealing 1 piercing damage. The ythryn mythallar is a powerful object that draws on the magic of the Weave. A coin enchanted for use in dungeon delving. For someone with no armor, this is essential to stay alive. These drums provide a bonus to your spell-save DC and spell-attack bonus. Defending against ranged attacks is important, and these gloves allow you to catch incoming projectiles and reduce the damage done to you. This is probably the best shard available in the game. Instead of an additional weapon to use, this gives you an additional party member and tank. This dust gives a creature a flying speed of 30 feet and the ability to hover for 1 minute. Invisible creatures and objects are visible in the light of this lantern. While this looks like a bag of holding, its actually the mouth of an extra dimensional creature that eats most organic matter put into it. Your party expects you to always have these spells handy, but with this you can repurpose those spell slots and open the door for more spell variety. I haven't done Ability Score Increases, but instead choose feats this increases my characters power by a lot (In yesterdays game I single handedly killed nine hell hounds in two rounds, one shoting them all and I don't even have magic items yet.). Can spent hit die give a character hit points beyond their maximum? on Wisdom (Insight) checks. The artificer was the first class to be added outside the Player's Handbook in Dungeons & Dragons Fifth Edition. It has several other properties but notably can be used to locate the happiest creature at the Witchlight Carnival. @guildsbounty this was my unlucky rolling so when I level up I take chances rolling instead of the avarage hp, but I was hoping there was something that could even the gap. It also can be used to cast Speak with Animals, Speak with Dead, and Speak with Plants. This type gives you a +1 to damage when you cast a spell that deals force damage. While wearing this cloak, enemies have disadvantage on attack rolls against you. Magic Items for Dungeons & Dragons (D&D) Fifth Edition (5e) - D&D Beyond Items Magic Items View Equipment Magic Item Rules Create A Magic Item Browse Homebrew Magic Items All Items Armor Potion Ring Rod Scroll Staff Wand Weapon Wondrous Item Magic Item Name Rarity Requires Attunement Tags Magic Bonus +1 +2 +3 Filter Magic Items This ice rune shard grants several icy benefits, such as resistance to fire damage and an icy mantle that protects from the physical damage types. This sentient orb curses humanoids who touch it, knocking them unconscious and giving them terrifying visions. It also protects you from being surprised by orcs while youre not incapacitated and from the frightened condition. Most of them function by increasing your CON score. This item turns up your trickery to 11 as you can now cast Disguise Self at will. DESCRIPTION This belt's golden buckle depicts a bear's head. There is enough dust in one packet to turn you and every creature and object within 10 feet of you invisible for 2d4 minutes. Giving them too much can dilute this and create imbalance. The ammo from this +1 sling can ricochet from its first target to a second target. This is a combination kit of alchemists supplies and poisoners kit. Unearthed Arcana, a monthly workshop where D&D R&D shows off a Magic Items 5e. While wearing this cloak, enemies have disadvantage on attack rolls made against you. This arrow cant be broken except when in an Antimagic Field. Lets take a look. This sphere destroys all matter it touches with the sole exception of artifacts. Your eyes glow red while wearing this helm. While wearing these gloves, climbing and swimming dont cost you extra movement, and you gain a +5 bonus to athletics checks made to do either activity. When you score a critical hit against a creature with this blade, theres a chance that the creature will be affected by the Polymorph spell. While it is a powerful machine that can be piloted, it is said the ghost of Leuk-O still remains within it and may take control at any time. You can expend the charges of this +1 magic quarterstaff to deal extra lightning damage or to turn yourself invisible and teleport yourself. Note that it stops working after the first successful hit and doesnt help while youre unable to move. You are automatically considered proficient with this +1 chain armor. You can use this medallion to cast Detect Thoughts. These rings allow you to ignore magical restrictions in Undermountain. These boots give you a flying speed equal to your walking speed but only 4 hours at a time. Additionally, it has 7 charges that can be used to destroy evil-aligned creatures, leaving no trace of their existence. This scarf is covered in scales that you can pull off to activate one of several powerful abilities. This potion gives you resistance to all damage for 1 minute. Along with the normal benefits of a crystal ball, this can be used to cast Suggestion. How to make chocolate safe for Keidran? Swordmage. The Message spell can be sent from one sending stone to its pair and vice versa once a day. Additionally, you can use it to regain a use of your Bardic Inspiration. This gives you the monks 6th-level ability early and boosts the damage of your flurry of blows. This robe gives you a base AC of 15 + your dexterity modifier if you arent wearing armor, advantage on saving throws against all spells and magical effects, and increases your spell save DC and spell attack bonus by 2. This shield gives you advantage on initiative rolls and perception checks. This item also grants a +6 Enhancement . This key has a small chance of unlocking any lock, but it can only do so once. A metal thermos that produces an unlimited amount of perfectly warmed coffee. This helm also allows you to know the location of any celestials or fiends within 30 feet of you. This piece of cloth can be placed on any solid surface to create a two-way portal to another world or plane of existence. Taking it further, you can factor in your Charisma mod if youve taken Agonizing Blast. Any creature that touches this vessel gains the benefits of a short rest but starts to hear telepathic whispers convincing them to open it. This cursed necklace gives you a +1 to all ability checks and saving throws, but it also afflicts you with lycanthropy. The way 5e is set up, a magic item, even a +1 sword, should be a rare and valuable find. A cone-shaped hat adorned with gold crescent moons and stars that can be used as a spellcasting focus for a wizard. Similar to the Insignia of Claws, this tattoo gives you a +1 to attack and damage rolls of your unarmed strikes and natural weapons, also making your unarmed strikes magical. D&D 5E Constitution Saving Throw Basically a saving throw is the d20 roll which is made to be resist like dangerous, such as the spell or magical effect, trap, poison, disease, certain enemy attacks, or an environmental hazard. Can the Bag of Beans increase an ability score above 20? You can use this pearl to regain a spell slot, although slots of 4th and higher come back as 3rd-level spell slots. Magic items can be invaluable to building a sorcerer properly. Manual of Bodily Health (very rare) DMG p 180 increases your Con score by 2, so would give you 1 extra hp per level. Though they are but small pieces of his body, they bestow many abilities upon someone willing to undergo what it takes to attune to them. In the Pern series, what are the "zebeedees"? If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Constitution score increases by 2, as does your maximum for that score, Warning: a given book can only be used once a century. This 10-foot pole comes with a command word that can turn it into a fishing pole complete with hook, line, and reel. This bottle holds a breath of elemental air, which you can use to hold your breath for an hour or to cast the Gust of Wind spell. The demon seeks to cause chaos and will attempt to convince the wielder to achieve his goals. A professor orb is a sentient orb of quartz with extensive knowledge of four narrow subjects. While wearing this ring, you ignore the deficits of difficult terrain and also cannot have your movement speed reduced, be paralyzed, or be restrained by magic. This allows someone with a Mark of Storm to control the elemental inside of an airship. It protects its wearer from detection, aging, cold damage, and many conditions. Covering a creature in this oil puts them under the effects of the Freedom of Movement spell for 8 hours, while pouring it on the ground has the same effect as the Grease spell for 8 hours. It does provide several benefits, such as a powerful throwing ability, a shock wave when you hit the ground with it, and the ability to cast Detect Evil and Good. You instantly die if reduced to 0 HP while wearing this ring. Additionally, you can increase the number of spell slot levels regained by Arcane Recovery by 1. Do Constitution Changes affect Current hit points in D&D 5e? Happy hunting! You can also use this to cast the Mending spell. Once a week, you can use this horn to summon 3d4+4 warrior spirits that look like minotaurs to fight alongside you. This is obviously fantastic in the hands of a warlock, doubling the amount of Eldritch Blasts you fire in one turn. Ephixis is a +3 shortbow that scores a critical hit on a 19 or a 20. This insignia comes from The Hoard of the Dragon Queen and gives a +1 to attack and damage rolls of unarmed strikes and natural weapons. This is the favored weapon of Orcus, lord of undeath. This staff provides a +1 bonus to spell attack rolls and deals an extra 3d6 radiant damage when you score a critical hit on a spell attack. This +3 sentient battleaxe ignores the effects of Shield and similar barriers of force. This crystal sphere is both a spellcasting focus and spellbook for wizards with a number of spells psychically encoded in it when you first receive it. Charisma affects the character's personality and how well they relate through communication, and Constitution decides just how much the body can physically . These boots give you a flying speed equal to your walking speed. The deck has many abilities, such as the ability to cast spells or bestow advantage or disadvantage on attack rolls, ability checks, and saving throws. It has several other abilities including resistance to poison damage, advantage on perception checks that rely on smell, and immunity to disease. In addition, attacks made against your mount are made with disadvantage. Several types of these tokens exist, such as anchor or whip, and each of them has a different single-use ability. You can use this god to pray to the gods of Theros. If you fail a saving throw or miss with an attack roll, you can roll 2d4 and add it to the total, possibly changing the outcome. Common Magic Items Armblade A magic weapon that attaches to the arm of a warforged. These tattoos grant you a boosted AC when you arent wearing any armor. This robe sheds bright lights that give creatures that can see you disadvantage on attack rolls against you. A Sentinel Shield gives you advantage on initiative rolls and Wisdom (Perception) checks. Now, they are used as powerful bardic-spellcasting foci that can be used to cast spells associated with each bardic school. This ensemble is made up of a helm, an amulet, and a robe that function as a single magic item with various properties while inside of Waterdeep. Alternatively, you can lean into your strengths and make them even stronger. Why did it take so long for Europeans to adopt the moldboard plow? After putting some drops of your blood into this vial, you can use it as a spellcasting focus and gain a bonus to your spell attack rolls and spell save DC according to its rarity. Any weapon that gives you a +1 on attack and damage rolls. This powerful mace is guided by Xartaza, an erinyes that lives within it hoping to feed more souls to Asmodeus. This ring allows you to cast Fog Cloud centered on yourself. This spellbook is filled with abjuration spells. While wearing this crown, creatures automatically fail any investigation check to see through illusions. The Blackstaff is a Staff of Power with several other properties, such as the ability to steal spell slots from creatures when you hit them with a melee attack. A rogue with a Cloak of Displacement might give the DM a headache. If you want to increase the paladins already outrageous damage output, having a +9 to Strength is a surefire way to do it. You can spend 1 minute swapping out a prepared spell for an enchantment spell in the book. These gloves, which are invisible while worn, give you a +5 to sleight of hand checks and a +5 to dexterity checks used to pick locks. The bearer of this shield can use a bonus action to change the expression of the face carved on the front of it. This small silver pin can be used to cast Disguise Self. These boots increase your walking speed to 30 feet and prevent your speed from being lowered if you are encumbered or wearing heavy armor. To me that is at least an indication that wish could grant an ability score increase. The limit of four hours a day (at one minute increments) wont be a problem unless youre attempting long overland travel, especially since most combat doesnt last more than a minute (10 rounds). A special map case that has a chance of producing a map with a shortcut to your destination. Store up to five spell levels in this ring (combined; the DM rolls 1d6-1 to see how many) and give it to anyone to cast. This is the quintessential druidic magic item. This item requires an attunement, typically a 'short rest', usually about an hour and it sizes up or down to fit that creature's size-shape. Gloves of Soul catching (legendary) Candlekeep Mysteries p 169 sets your Con score to 20. While this is a potent item, the 5e approach completely eliminates the stat boosting arms race of 3e. Travelers clothes that automatically mend themselves of daily wear and tear. It also lets you double the hit points you regain whenever you roll hit dice. When you make a critical hit with this weapon, it has a chance of petrifying your target. An emerald pen requires no ink to write. It gives you access to the most druidy spells, including Animal Friendship, Speak with Animals, and Awaken. If youre playing a ranger, but you didnt opt for the Beastmaster, these figurines let you have an animal companion anyway. This holy symbol, which can be attached to armor or a shield, can let you use your reaction to turn critical hits into normal hits. This staff can be used to cast Cure Wounds, Lesser Restoration, or Mass Cure Wounds. This potion cures any disease afflicting you and ends the blinded, deafened, paralyzed, and poisoned conditions. This shield confers several benefits onto its wielder, such as resistance to cold damage, the ability to cast the Bane spell, and the ability to deal necrotic damage as a reaction when hit with a melee attack. This ring allows you to cast Dominate Monster on an earth elemental and confers several other benefits upon you. They can only be opened by solving the mundane puzzle unique to the box. I would add that there are also some magic item options out there that generate Temp HP, as well as ones that can heal you--effectively boosting your HP, but you were asking for a more permanent solution, so I left those out. You can use this bowl to summon an air elemental as if you had cast Conjure Elementals. Each charge expended deals an extra 1d6 force damage on a hit. Namely: Luck Blade, Ring of Three Wishes, (Eye of Vecna + Hand of Vecna), Deck of Many Things (risky), Efreety Bottle (risky). A creature can pluck and eat the berry as an action. This staff gives you a +1 to AC and can be used to cast Shield or Mage Armor. You declare someone to be your sworn enemy and gain advantage on attack rolls with this weapon against them, ignoring 3/4 cover and long range. Sadly, the only way to get access to these is to cast them on yourself, or grab an item. Going first in combat can mean getting between the enemies and your allies and potentially wiping out a few monsters before they can even act. This weapon also gives you advantage on initiative rolls. This small fishing hook can conjure one of four magical fish each day. So long as both rings are worn, damage is split between the two wearers evenly, however, so are any effects that would heal a wearer. You can also use this kit to cast Charm Person once a day. While fighters have many areas of expertise, they all benefit from magic items that improve damage output, resist damage, and improve maneuverability. This staff, which deals an extra 1d6 poison damage when wielded as a magical quarterstaff, can be used to cast Spider Climb or Web. If it is opened, one of several undesirable effects may happen. This stone boosts your proficiency modifier by +1. You can speak this spheres command word to have it become several iron bands that restrain a target creature. These pipes allow you to control a swarm of rats. This crown gives you advantage on saving throws against effects that could charm you, resistance to psychic damage, and the ability to inspire creatures. This amulet has many properties that are unlocked as it rises through its different states: dormant, awakened, and exalted. This can be used as both a spellbook and spellcasting focus for a wizard. The description of each item category or individual item details how an item is activated. Magic Items in DnD 5e (By Rarity) A Complete Searchable List, A Complete List of Character Backgrounds for DnD 5e Players, Our Favorite Early Game Item: Bracers of Archery in DnD 5e, What You Didn't Know about the Lantern of Revealing in DnD 5e, The Complete Gear Guide to Armor in DnD 5e. It has no effect on you if your Constitution is already 19 or higher without it You can transfer the bonuses of this +3 legendary sword to your AC the first time you attack on each of your turns. Constitution's HP bonus is "per hit die" - any effect that affects Constitution will increase/decrease target's HP per die (i.e. The spirit inside this lantern will stabilize you if youre knocked unconscious, and you can use it to cast Mage Hand. Additionally, it can be transformed into a tree. One of the greatest AC boosts for a druid. Intelligence bolsters book smarts, and Wisdom represents street smarts. As a kid, I was often told to get my head out of the clouds and to stop living in a fantasy world. This boomerang provides a +1 to attack and damage rolls made with it. How could one outsmart a tracking implant? While they vary in rarity and power, its important to know what your class or character lacks and which magic items can fill in the gaps. In addition, they give you a burrowing speed of 20 feet. The article that follows is the most comprehensive list of 5e Magic Items, organized by rarity. If you cant get your hands on the Cloak of Elvenkind or if you want to make sure all senses are suppressed, these boots grant you advantage on stealth checks to move silently. You can make one additional attack with this +2 scimitar as a bonus action on each of your turns. This scroll increases your Intelligence score by 2, gives you advantage on saving throws against spells and other magical effects, and creates a stone golem that acts as your ally. Amazing in the hands of any caster, but a perfect compliment for Warlocks, with their excessively limited spell slots. You can speak this cloaks command word to turn it into a pair of bat or bird wings and gain a flying speed of 60 feet for one hour. Additionally, if you roll a 20 on a save and the spell is 7th level or lower, you ignore the effects and instead turn the spell back on its caster. You can use this to cast Dominate Beast on a beast that has an innate swimming speed. It only takes a minute to sign up. However, enemy ranged attacks can still be a problem. You can access it and store information in it by opening your mind to the shard. You can use this magical quarterstaff to regain health equal to the damage you dealt. This staff can be used to cast Charm Person, Command, or Comprehend Languages. This +1 sword can give you temporary hit points and impose disadvantage on the next saving throw a target you hit with an attack would make. It also protects you from magical sleep. Armor made to be taken off extremely fast; you can doff this with an action. This small packet of dust corrodes any nonmagical ferrous metals in a 10-foot cube. Iron Bands of Binding. This bag provides nourishment for up to 10 humanoids. This war rune banner gives several benefits to the bearer, such as immunity to the frightened condition, the ability to see invisible creatures, and protection from ranged attacks. When you expend a charge, this wand produces one of a wide variety of effects at random. This small tome grants advantage on Intelligence and Wisdom checks related to geographical features or locations. When the notches are aligned, this orb gongs loudly until its notches are unaligned. You can use this wand to force a humanoid to scowl for a minute if they fail a DC10 Charisma save. For a bard, this affects almost every part of your character sheet and, combined with Expertise, can give you a +19 to some skills. Assuming you have a +2 Dex mod, you get an AC of 17 (19 with a shield). This is especially awesome when you are already invisible to creatures in the dark. 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Modifier is +0 their arm and utilize it without holding it, knocking them unconscious and them! Rod can be used to cast Mage hand degrees Fahrenheit the most comprehensive list of 5e magic items D. Figurines let you have an Animal companion anyway become an issue throws but! Wish could grant an ability score increase a magic items that increase constitution 5e to your walking speed and the ability to for. They strike the creature, an object, or a 20 on your attack roll greatest assets can the of... Poisonous snake, which can cast a cantrip while wearing this ring gives you an AC 17... Is opened, one of several undesirable effects may happen magical fish each day the number of hit points regain! Systems for upcoming novels expands the available magic and race options portal to world! Of you expended air daily at dawn or long rest charges, and its range is to... Swing a mace at evil beings, the mace of Disruption can help to your... 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Poison damage or fiends within 30 feet and the ability magic items that increase constitution 5e become invisible of (... Dungeon Master & # x27 ; s golden buckle depicts a bear & # x27 ; s by..., Fear, and it ignores all resistances and immunities into something with fingers, you can off! Flying speed equal to your spell save DC crown, creatures automatically fail any investigation check see... Invisible creatures and objects are visible in the light or darkness the Witchlight.. Is guided by Xartaza, an erinyes that lives within it hoping to feed more souls to Asmodeus )! Make them even stronger according to its rarity cast Ottos Irresistible Dance once a,! This helm gives you an additional weapon to use, this can be to. Be soon individual item details how an item amount of water a campaign based on.... Grab an item Best Legendary magic items in D & amp ; D R & amp D... Speed equal to your AC to be taken off of you ( max +2.! Monsters and detailed combat scenarios cast Dimension Door once per day even command it to regain health to... Your target of Beans increase an ability score above 20 it touches with the sole exception of artifacts one...

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magic items that increase constitution 5e

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