I have over 1000 hours in game and pretty much always go with 3 con and have no problem with that. Well Impale is good, but more regular crits ain't gonna hurt either, otherwise it will be close to 1 crit per 3 turns at the cost of 3 feats, which is decent but not wasteful. Obviously having all is great, but in your opinion, which one is most and least important? Stealth is limited on how it gives you an advantage in a fight. Valve Corporation. And Fancy footwork is not stellar for spears, since most of the time you gonna get 2 attacks per round, getting 16 MP from it. i spread my points out pretty thin except for the main skills, xbow, stealth, hacking and lockpicking. Seriously, enjoy bre, crossbows and stealth are insanely fun, especially if youre going with JKK and Free Drones. Stealth Mode - Underrail Wiki Stealth Mode Stealth Mode You enter stealth mode which allows you to hide from others, but reduces your movement speed by 45%. I understand this build is supposed to be oriented around TC, but really, even if you're going to be spamming Neural Overload, the additional damage from Mental Subversion is pretty inconsequential. Leave just a 1 tile path around the outside for you to retreat. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Few questions about a stealth build - melee+crossbows specifically. Mentally Challenged Sniper build showcase Quad naga + Praetorian + Port Zenith Underrail |Dominating 5,659 views May 8, 2021 115 Dislike Share Save KnifeGaf 314 subscribers 0:00 quad naga 0:45. Neural overload is a silent stealth kill on a stealth character. Looking at my original build, my big mistake was not planning my feats, quite late here but i'll be making a new build, using Enor's build as a base for now, and tweak it to my liking as i go - probably going to end up re-rolling a coulpe of times :). Espaol - Latinoamrica (Spanish - Latin America), underrail.info.tm/build/?GQgHBgMMAwfChzwAAAAAXGFTADliYlNfYgAAAAAAVCQoOTAWJjEBKRVLSQ, underrail.info.tm/build/?GQMHBwMQAwcAwofChwAAAMKHAAAAwofCh8KHwofChwAAAAAAAAA5AR0wNTgWwoBMM0s. I've tried and failed to make a build that didnt just get smashed the moment I leave stealth. The easy way to deal with the Beast on any build, and any difficulty is to just cover the area with bear traps, all the way up the stairs and around the fence and down the side (on dominating). I've already started a bit with my current build & have points in Guns and so on, but I'll definitely try yours too, I appreciate it! If that was you , def post your build and fighting tips plz. I reckon the Crossbow build would have a similar concept, if a bit lower str. I'm at Depot A in Junkyard & I'm getting my ass kicked by mutants :) I'm playing a melee stealth build, but I feel It's time to start over as I really want to complete the game! Need help with a balanced shotgun build. Press question mark to learn the rest of the keyboard shortcuts. other skils are throwing, traps, biology, mechanics, electronics and tailoring. Psycho temporal manipulation and future orientation are only ok abilities, I never found them useful in any of my full psi builds (this is a thought control neural overload build) however I did find them useful in my unarmed build. Press question mark to learn the rest of the keyboard shortcuts, https://docs.google.com/document/d/1MTseAjhW_vJCJ316P39EzR0lAzTdzhJua12ZeTuAQmg/edit#, https://underrail.info/build/?HgMIBwMPAwcARsKgACPCoGdQRgBBWm03I10AAAAcMwBMASYnMCI1woDCo0xLAjhqM8K1woUP4qGkBeKnvgrfvw, https://underrail.info/build/?HgMHBwMQAwcAQcKgAADCoGlQRgBGWnA2P10AAAA-AABUASYnMCIWwoArwqNLTAI4wodqwrUzwoXip74K4rCQBd-_. Underrail character build calculator & theorycrafting tool . Stealthy trapper/crossbow build w extra's. Cryogenic Induction and Cerebral Trauma are pretty mediocre, and Mental Subversion is just borderline useless. I'm thinking about trying a knife/bleed/stealth build with some crafting, but I have some question before committing, I only finished the game once and it was with a psionic build so I don't have much experience with normal combat. I wish you a jolly time with the rest of your first play through. Stealth Hacking Lockpicking Traps Split points: Throwing Pickpocket Early on I put all the points into pickpocket until my effective skill is 50. However you are over looking so many things. That lets you steal one item from almost everyone you meet. For crafting you can make a max quality xbow (if you actually find max ingredients! Many traders sell/buy blueprints. Best? Let me post my fav one to get going. If you put one point from dexterity to intelligence, you can actually take a feat like Weaponsmith, increasing your crit chance from crafted weapons. They're mostly a no-threat to a highly mobile build, at least once you get the necessary feats and skills to stay ahead. Normal Topic Taking one point in DEX is pointless, especially when Lockpicking is the only skill it governs that even has any points in it. Use them to eliminate patrolling enemies, and to set up the battlefield in stealth before you engage. Hey, I'm new to Underrail and have recently starting a new character after getting stuck at Newton (due to not having equipment to deal with the Azuridaes and not having a good build), I've now started again with the goal to play with a sniper build, so looking for any tips from players who actually know what they are doing for what I should do. For slower, harder hitting weapons I'd focus on crits. and our Espaol - Latinoamrica (Spanish - Latin America), underrail.com/forums/index.php?topic=1281.0, https://www.youtube.com/user/NerdCommandoGames. if you are going traps, you need 7 dex minimum for the feat that makes traps super awesome. Im going to make the build tomorrow once im off work, will try and squeeze a few points in if I can. Is it worth getting Versatility and skating on that (with more points available for other stuff), or is it better to actually invest in Melee and Crossbows fully? Take a look at this build to get an idea of what you can do: Full disclosure: I haven't played non-psions since forever. Other annoying stat for this build would be the 3 strength which is a pain with a trapper as traps are heavy. 2 Replies 611 Views December 07, 2022, 07:24:11 am by . I could crafting just for weapons/gears, but does it have a recipt of how to make. I think the linked build is patently bad. Light and stealthy armor can give large bonuses to Stealth and armor penalty of heaviers armors can decrease it by up to 95%. Lot of critisim here without you putting a build out yourself. Per title, I'm looking to make a crossbow build who will be using traps and stealth for combat, Well you can max out 8 skills, so you should be able to progress 10 without spreading yourself. I might try it out if xbow doesn't pan out for me. But that's my personal preference for playing 3 con characters - stacking initiative as a back up to stealth. Swords provide debuff that stacks for increasing critical chance and lowering enemies' AP, so i wouldn't say they would necessarily struggle against boss types. Also affects numerous aspects of stealth combat. Many people use it to avoid fights. As far as psion goes, I've played around with the schools and it feels really overpowered. Anyone have any solid builds? I really enjoyed the gun you get from the immortal guy in junkyard, that could work too perhaps. i did tincan ar on normal and now doing an smg nimble build on dominating. Choosing stealth over tank isn't suboptimal. Continual ripple is something I have tried and is reliable enough to be note worthy. It is a 'busy' build. Played a non psi version through Normal mode and it was a cakewalk: https://underrail.info/build/?HgMIBwMPAwcARsKgACPCoGdQRgBBWm03I10AAAAcMwBMASYnMCI1woDCo0xLAjhqM8K1woUP4qGkBeKnvgrfvw. Cheap Shots lets you control combat by switching targets after you incapacitate one, since you know they won't hit you until their next turn. I kept reading that as Xbox & stealth the first couple of times and wracking my brain trying to remember when there'd been a console port. Focusing on increasing the strength of that ability. Advice for ElectroSpartan Spear Build, What the state of discourse in Underrail Discord looks like, Press J to jump to the feed. Continuum Ripple is extremely unreliable, which, to my mind, makes it a bad feat. - 1.16.5. I looked at sword and spear, but sword seems like they would struggle against any strong enemy, since those would avoid at least some of the attack and reset all bonus/flurry. Qiox, this is wonderful. very fun so far and got through much of the game while stealthing and choosing non-violent options. A stealthy trapper with xbow is one of my favorite builds. Very interesting build for sure. Focusing on increasing the strength of that ability. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. It was before the nerf to Critical Power though, but I'm pretty sure that would have made little difference. Most of the builds in destroyer's guide should still work fine. Stealth: ? Purchase: Account - Platinum Upgrade - New Avatar - Archives - No-Ads - New Username - Donate on Patreon - Banner Advertisement - Smilie - Stick Thread - Gift Cert. You won't be put in a position where you will need high def to protect yourself in a way that a energy shield won't. Sidearm is always a Smart Ampliefied Laser pistol with Versatility to take care of high mechanical DT/DR enemies.As for utilities, main loadout is Acid and Shock bolts with an appropriate grenade.Got some Incendiary bolts for mutants. It's fun enough that I don't mind much remaking my character a few times before I get it right. Whats the good strength to have in that build. Unless this is some kind of deliberate RP choice or part of the build theme, it's just terrible. Huh? Started by Dja303. He beat the game on dominating , oddity xp. Espaol - Latinoamrica (Spanish - Latin America), https://underrail.info/build/?HgMHBwMQAwcAAMKgAADCoMKgTTkAwqBQUUMYUQAAAABpAEQCIgEwwoUmNUt_M0I4TGrCgGvCteKhpAXip74K378. The high AP-cost of snipers mean that a missed shot is very costly for you. A subreddit dedicated to the discussion and news surrounding Underrail. You need Mechanics and Tailoring to craft a psi beetle carapace tac vest (among other useful items), which is by far the best general purpose armor for a psionic. All rights reserved. Need help in building a sword build with temporal manipulation, Zoom & Boom: Agile Shotgun, Crushes DOMINATING, Very Fun. 3 str/3con leaves you with plenty of stat points but there's a learning curve. As for the one Dex, it was too stop lock picking from decreasing so that you can save points on lockpick. :D I'm at Core City rn for the first time!! What do you need Dex 7 for? Then toss down Cave Ear poison caltrops and crawler poison caltrops. For crafting you can make a max quality xbow (if you actually find max ingredients! Stealth - Underrail Wiki Stealth Stealth is a skill . Hacking: . stealth (max until equipment starts giving obscene bonuses and you feel points are better spent somewhere else) Lockpicking (max til it is 100, then maybe up to 130 before endgame) Hacking (same as lockpicking, will require longer point investment because of low INT). I'm looking at trying a stealth build but I have no idea where to start, what skills are critical at what time or any of the nuances of stealth combat. Obviously this is not a crafting character. You can max temporal manipulation as it is useful on its own regardless of other feats. I'll post the build once its done and give it a go! And in case of Versatility, is it better to invest in Crossbows with 60% for Melee, or vice versa? You won't be put in a position where you will need high def to protect yourself in a way that a energy shield won't. This build is not a full psi build. Yeah, it's a complex but very rewarding system. If you wanna go with it for flavor, go nuts. Maybe with Blitz you can actually burn through that much psi in one round in a useful and tactically intelligent way, but I seriously doubt it. And it has max investment in stealth. Very Hot Topic (More than 25 replies), Login with username, password and session length, A Detailed Psi Guide | for new and experienced players | all schools, Death's Door Fistfighter - Survival Instincts + Combat Gloves. All trademarks are property of their respective owners in the US and other countries. Ninja Tabis are great for Stealth and will save you a ton of skill points. https://docs.google.com/document/d/1MTseAjhW_vJCJ316P39EzR0lAzTdzhJua12ZeTuAQmg/edit#, stealth crossbow is alright, but if you're going to need to get used to playing around bear traps +oppertunist/vile weaponry. :^), glad to help mate, hope you have fun with it ^^, @SirDocc, I actually been playing with your crossbow build since yesterday and I'm already at Depot B! Can you provide me with the best stats and skills for stealth? A subreddit dedicated to the discussion and news surrounding Underrail. Core City is overwhelming but very fun to explore, Im sure I will be replaying this game with lots of other builds!! As such my guess is that you'll struggle in fights that force close range, such as narrow quarters or when you get ambushed (which will happen less and less as you level your perception (I found the detection goggles very helpful in areas I expected to be ambushed)), especially if they fuck with your strength through crippling strike. The caveat is, stealth by itself is no substitute for an actual combat skills. You can buy them or find them. Hot Topic (More than 15 replies) Edit: Found the build on my old steam post, http://underrail.info.tm/build/?HQMECgMDEAcAAAAAAADCm1ZkAAAAZABUAMKbwptGwpsyMlAoOSs_woYqHUdkIRQFCiNXwrdy4p2CCuKitQHip5cD378. This would happen often enough to be useful. Lockpicking and Hacking: more useful if you're playing on Oddity, but useful regardless of your experience type. o7, Aww Thank you!! All rights reserved. Some other things: - I . The build can pass all Hacking and Lockpick checks in the game. Honestly, there are even more things to criticize with that build, but I've already written a wall of text. Create an account to follow your favorite communities and start taking part in conversations. To successfully hide from someone, they need to keep out of their sight for a while. Decreases the chance that you'll be spotted while in stealth mode. Crafting isn't necessary if you do not plan to get hit and you do plan to stealth. Create an account to follow your favorite communities and start taking part in conversations. It can expand all vendor inventories with Mercantile checks. Congrats man! If instead you go 7 agi / 6 dex / 8 int, this allows for easier crafting and you could take trigger happy to raise your initiative even more. Sprint is much more useful in that regard anyway (especially if you put spec points in it, it is worth it). Other feats I'd drop: neurology & meditation. Patreon: https://www.patreon.com/diederi. Valve Corporation. Tchort was one of the easiest fights in the game: Napalm for ambush, 4 corrosive acid bolts and it was done and dusted in one turn without solving the mutagen puzzle. I have over 1000 hours in game and pretty much always go with 3 con and have no problem with that. I haven't ever used a crossbow, but you need traps afaik. This build is not a full psi build. That's going to be subjective. I was really torn on the base stats though, glad to see you used less in dex and agi than I did, I couldn't figure my feats right with the setup I had. Next after melee assassins that got the drop on me, my worst enemy were psi-users since I didn't really get to build my resolve in any way and dopplegangers blocked my shots a lot. It'll compliment your Sniper build, and eventually you'll be able to stealth in combat. The caveat is, stealth by itself is no substitute for an actual combat skills. HELP!!! I have a second playthrough getting ready to start and I really didn't want to do the tin can again. Can't give that detailed advice without knowing what secondary weapon you plan on using (ARs/SMGs/shotguns) and whether you have the DLC or not. This is more or less my progress so you have an idea: my tip is to ditch the snipers and go for crossbows. All of the best abilities in TM literally don't even scale at all with effective skill, while Metathermics has the best AoE damage abilities in the game. Cookie Notice High mobility for a psi build.Thought Control has no ways of dealing wi. I would call these flavor not optimal. Oh and also, is any social skill worth it at all? Thanks for the advice guys, I took another look at the feats, and you're right abouot needing more dex + agility, for traps as well actually. But you'd need to adjust your tactics depending on what psi abilities you use for your main offense. I'll try to address this in the order that you wrote it. Having played a stealth burst SMG build and half a stealth shotgun build, this build is much more fun and adaptable to the situation.I agree with what others have said, it's a busy, versatile build with plenty of tools, but combat is most effective if everything is murderized in two turns max. The crafting skill investment is seriously lacking. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. The guy one shot the final boss on odity xp and dominating yet you are treating this as though it is a trash build. ), max energy shield, top tier mines and grenades, all poisons including heartbreaker, and top tier stealthy armor. Privacy Policy. Getting ninja tabis are probably just as high a priority as getting a proper xbow. Literally zero enemies in the game have high enough Detection to necessitate that much Stealth. requirement, but the optimal range you wanna stay at is much higher. Full points into crossbows and stealth, a little bit into throwing and traps (not much), the rest goes into lockpicking/hacking (or both), chosen crafting (mechanical and electrical probably best, others are useful too), you can probably skip defensive skills. Psi spell: Ground Penetrating Radar!! Started by sheepherder. It's not doing anything for you. Hmm, I've never went so heavy on traps before.. Now the only thing you need to do is throw gas grenades. The armor you wear has considerable effect on your effective stealth skill. As long as you plan on kiting backward you can throw them at your feet, it takes time for the gas cloud to expand. Sorry if my post seems fragmented, I wrote as I was reading your build. Underrail Faceless Commander Fight (PK Shaman Build) Dominating 1.3K views9 months ago Rimworld any escape, crash landed, speed run 1.2K views4 years ago Magnar (MT Chempistol) Dominating 1.1K. It has flaws. Thanks for the insight Bjorn, Im planning this to be hard difficulty to get used to it. Also that high stealth is needed for dominating difficulty Hard difficulty doesn't require a super-optimized character. Espaol - Latinoamrica (Spanish - Latin America). Some merchants sell the needed ingredients. Oh, I actually read some of your other posts and realized you don't seem to want knife anymore. I was thinking of trying out a stealth xbow build since I've never really used either in past playthroughs. SA Forums - Something Awful - Search the Forums - User Control Panel - Private Messages - Edit Options At least I have a basic idea, i was honestly walking in the dark.If I can afford Ill add an SMG, but i'm thinking of a 44. hammerer if not. Damage comes from Neural Overload. How do you deal with high mechanical threshold/resistance with crossbow builds? Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. I have not done a stealth build with my PSI character before, nor have I specialized in Thought Control. I think I'll be steering away from psi personally, at least for this build, as I'd like to explore the stealth mechanics more, and I know playing Psi it's all i'll use. I'll see. Stealth is an extremely powerful tool in UnderRail, and I will even go as far as suggest that the game in general is balanced with stealth in mind. PSI flash instant killing thunder and storm? The two weapon slots in inventory are separate. I've personally never tried Continuum Ripple, as I tend to use temporal distortion as a single target heavy hitter. Where can I find that blueprint? The title says all, cuz I was in completely lost as what should i build for my character. They absolutely melt to the bio damage enhanced by the Cave Ear poison. At best, it gives you 15 extra psi points in the first round of combat, and after that is useless because (a) rarely, if ever, will you be able to refill a 100+ point psi bar in one turn after dumping it when the build doesn't have Fast Metabolism, and (b) most of the time, AP and cooldowns are going to be what gate your ability usage, not psi points, so you probably won't even get much out of it in a typical first round. Persuasion and Intimidation are both massively overcapped. Other than that, I don't think you should have any problems on Hard. No Psycho-temporal Acceleration or Future Orientation. First of, you have to keep in mind that stealth is kind of self-contained stat/skill wise: I played a sniper that worked okay for a while, I could one hit my target, but then I'd get swarmed by his friends. So as the title suggests, I'd appreciate a straightforward guide as a Sniper using Stealth (if possible). In a build meant to boost neural overload cerubral truama is a fantastic ability that adds to the damage of neurual overload. Then start the fight. This page was last edited on 14 October 2017, at 08:06. Changelog 2015-02-21: build tool started 2015-05-10: load from url 2015-06-13: feat icons 2015-06-21: new host, localstorage save 2015-06-26: food buffs 2015-07-04: skill damage multiplier 2016-03-25: house crafting bonuses, feat filter 2016-04-15: difficulty . I feel I had gotten one from a guy who claims to have killed the final boss in one move on dominating with his. These Mechanics and Tailoring numbers would also cover you for whatever melee weapon you wanted to make. But the small investment in psi will help greatly against the 2-3 late game enemy types that are rarely encountered but otherwise fairly difficult to fight with throwing weapons. Interloper + Hit and Run means a lot of movement after stealth kill for xbow and sniper builds (snipers can afford it more easily). The main fun of the build was kiting in such a way that you stood too close for comfort to snipers (giving them the close quarter penalty, or forcing them to move) while simultaneously staying out of range of melees and having the shotgun spread hit multiple targets. All rights reserved. Around 130 to 140 would likely be the what you need for best components you find. Playing an imperfect build that you came up with yourself can be more fun. You'll probably want to focus on two combat skills: Guns, and probably Throwing for grenades. All trademarks are property of their respective owners in the US and other countries. they serve a similar purpose and they are completely silent, making your life as a stealth player much easier. 3 will. I wasn't aware about the open turn mechanic with stealth, that's actually very helpful thank you. For those curious, there only advice was not to invest in crafting till you get a house. Less than a 100% chance does not mean is skill is useless because it is not 100% reliable particularly in my test of it. When a pipeworker asks you for a spare coin. I'm pretty new to the game (on my first playthrough playing on Normal/Oddities). See Stealth Mode for details on stealth mechanics. Thanks a lot bud. Thanks. I figured traps would be part of it, too. to fix the link. https://www.stygiansoftware.com/wiki/index.php?title=Stealth&oldid=29533. Knife is really strong against single target but kinda struggle against larger group. I'd recommend Stealth (as someone who abhors stealth). Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. All trademarks are property of their respective owners in the US and other countries. Yes, I do have the DLC :) About secondary weapons I'll probably use Shotguns as It seems good for Close Combat without using melee (ofc). I would stack four or five on a target and once they died those multiple ripples would than be on other enemies. Maxing Temporal Manipulation while not maxing Metathermics is just nonsensical. Also, a tiny investment in Chemistry would allow you to craft gas grenades, which are hugely useful. Molotovs and stun bolts will let you control crowds and disappear, if needed - then attack again. Let's Play Underrail. However a lot of your critisim was asinine or completely ignored the build being planned. Cut Throat lets you delete one opponent from combat straight away. 10 Replies 7239 Views December 24, 2022, 05:31:02 pm by JennyDMcHugh: Advice for heavy armour shotgun build. Not crossbows but I've just finished the game with a stealth/shotgun build. Philosophy is not a feat you choose on level up it's one you can get for free. When a pipeworker asks you for a spare coin. @King Fossil, Thank you so much! All trademarks are property of their respective owners in the US and other countries. Even a little investment in Throwing and Traps goes a long way. Also, even when it does activate, the resulting damage is typically unimpressive, because, barring incredible luck with RNG, it's not feasible to massively stack up TD on many targets simultaneously. ), max energy shield, top tier mines and grenades, all poisons including heartbreaker, and top tier stealthy armor. Or was it part of a main quest? Value of Dodge and Evasion on higher difficulties in the latest version? For more information, please see our highly recommended. This build is way fun, as it kinda forces you to think and prepare your battlefield, then strike hard. All trademarks are property of their respective owners in the US and other countries. As the auto weapon feats are so far in, I think I'll decide when I get there If I use rifles or SMGs, it will depend on parts and bullets I think.I like gun nut too, but I'm unsure If I would need it or if the snipe damage will be sufficient. While I agree with some of your points I disagree with others. I'm guessing traps work better with a stealth build over grenades? In this game hybrid builds only work when the secondary part of the build don't rely on any base stat investment that will deviate you from the core of the build. Thought Control, Tranquility. Take perception and int each down a notch, and put more into agility and dex. Neurology is absolute trash. Espaol - Latinoamrica (Spanish - Latin America), underrail.info.tm/build/?FAsLBwUDAwUAKABuKABubm4AAG5uDw9uAAAAAAAAAA45T8KZBjwLwqsQE1LCgt-_, underrail.info.tm/build/?HgsLBwUDAwYAKADCoCgAwqDCoMKgAADCoMKgAA_CoAAAAAAAAEEOOU_CmQY8C8KrEBNSwoJCAEvCthLfvw, underrail.info.tm/build/?HgMQCQUDAwcAFwDCoMKgwqBLYDIAL2ZmAABmAAAAAAAAVE8kMSldMMKZBhITQTwLS8Kz378, underrail.info.tm/build/?FA8HBwUDAwUAbgBuKAAAbmwgAGReAABPAAAAAABhAMKCOcKVwq8TwpTCq8KsBkvCkxLfvw, underrail.info.tm/build/?CgMMCgMDBQYAPAA8AgA8NB4APDQANAA0AAAAAAAAADE5JjAGXAvfvw. Which crafting disciplines are most important? Chaotic_Heretic Jan 26, 2016 Prev 1 2 3 4 5 6 Next Sheepherder Savant Joined Feb 4, 2014 Messages 640 Jul 19, 2020 #76 iron grip is to be able use spears with riot gear, which has shields which prohibit the use of hammers and normally spears. And it requires 7 Agi. It all depends on what exactly you want out of the character and how you want to use stealth. As you have probably discovered, stealthy melee assassin is great for taking out lone or few targets silently, but struggles with groups, long range foes and heavily armored foes. Having pickpocket let you accumulate a very large suply of hypos, bandages and bullets. Lots of fun. Also affects numerous aspects of stealth combat. Let's see how Depot A goes tho hehe ^^, Makes me glad you like it just as much as i do :D. Yis I managed to finish it pretty easily! - Donations! Hi. It's slightly outdated and obviously not a complete build, but this thread might give you some ideas and tips: I was under the impression that Expertise is for fast firing low damage weapons, where you'd get the best mileage out of it. Currently running this https://underrail.info/build/?HgMHBwMQAwcAQcKgAADCoGlQRgBGWnA2P10AAAA-AABUASYnMCIWwoArwqNLTAI4wodqwrUzwoXip74K4rCQBd-_ through hard. Hello! I had a few points in traps, enough to be able to set simple poisoned bear traps and EMP-traps, but otherwise mostly used the element of surprise, as well as the extreme movement speed, to stay at an optimal distance at all times. Advice for ElectroSpartan Spear Build, What the state of discourse in Underrail Discord looks like, Press J to jump to the feed. Underrail Expedition Review | Subterranean Loading Screen Simulator SsethTzeentach 1.27M subscribers Subscribe 114K Share 4.5M views 3 years ago If pain makes us grow, Underrail makes me rock. Casino Underrail - a .44 Hammerer build. I may have to look into speccing traps, I see a lot of positive in using the higher tier ones.Combat was the main issue for me. This build is largely non-psi and can be made entirely non-psi by just dropping Temporal Manipulation. Decreases the chance that you'll be spotted while in stealth mode. My psi monk rarely healed playing on hard, had excellent crafted gear and even the more difficult of optional early fights I breezed through. :-). Tincans I could almost always kite, either around corners and/or onto traps if they were ranged or keep a few metres ahead of them if melee. Tailoring for your leather armor (stealthy) and boots. If you like it test it out (perception makes you see the traps + high traps skill offers you to recover and use them as well), @SirDocc, Eyy thank u very much, it looks fun! Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Traps are your best friend. 130 needed for best tier Plasma Grenades. Neural overload is a silent stealth kill on a stealth character. Can spot and disarm all traps in the game and use all traps. Valve Corporation. Meaning you have lots to do which keeps combat interesting. Here is my crossbow, traps, stealth build. #8. You can get a big action points boost by combining adrenaline with psychotemporal contraction already. The Stealth skill is used for sneaking around undetected. The early game was a bit of a struggle, acclimatizing myself to Hard mode after several normal mode runs.Specially the beast fight was annoying. No need to fire a single shot with your weapons. So you could go max thought control, max psychokinesis, 70 in metathermics and temporal, for example. Once you are hidden from someone, they will need to pass a perception check to detect you. Valve Corporation. My last playthrough was crossbows and stealth and it was FUN, totally recommend. I'm having real fun w it :3 Just wanted to let you know!! I use them but never in such large amounts. A few notes, more food for thought than recommendations: I don't think blitz is worth it. Yes some feats he choose where in theme and not optimal I agree. You have decent control options outside of items. It's pure psi, so of course it's playable on any difficulty, but it's very far from optimal. Psi is a better Pat Fusty, change my mind. This means that you can only have one main combat skill that you will be good at, so eider you deal damage with psi or psi is just a support tool. Traps are important for control (like bear traps for trapping melee fighters in chokepoints, preventing others with attacking shooting you by correct positioning), but grenades are more important - you either silently kill individual targets (with stun bolts if needed, theyre super useful in giving you 1-2 more turns), or, if you cannot, you unleash dmg with nades - either way, engagements should be fast, your char likely wont be good for prolonged fighting. And it has max investment in stealth. While a little bit old, from before Dominating was added at least, they are solid. HELP!!! You'll need those for your stealth skills. You could steal a bit from PER to go with 5 str instead but I recommend just learning to play with 3 str :). quick tinkering, place a trap close to enemies, dog runs in, makes everyone stand still in that area and easy to sneak by. Hello! Yes, there are many static spawns of toxic waste barrels, but depending on your gas grenade usage this may not be enough. It is a THOUGHT CONTROL neural overload build. The Invincible Bloodpsican: Hemopsychosis, Crits, Damage Reduction, Metal Armor, Mobile Steel Commando w/ Disassembly + guide, Discount Space Marine - Sword/AR Versatility, Question on beginner "Tin Can" or Juggernaut Assault Rifle build, Timeless - Temporal Manipulation psi build, with Dodge/Evasion on Dominating. You don't have to overthink it, aim for level 14, most of your build should be working by then, since you only have 4 intelligence, it will take a little more to finish up Lockpick and Hacking. Mental Subversion is not a particularly strong feat. I used continual ripple once before giving the game a rest. I'm pretty sure I'm going sniper so that trick may see some use, i'll keep it in mind. Depends on points. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. A gimmick psi build. The skills are exactly as I intended, but having the numbers is a big help. Stealth is an extremely powerful tool in UnderRail, and I will even go as far as suggest that the game in general is balanced with stealth in mind. It is a THOUGHT CONTROL neural overload build. It was pretty useful. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. The armor you wear has considerable effect on your effective stealth skill. Plenty of scouting out the battlefield, placing a field of traps, deciding on what elemental or poison bolts to use, and when a grenade toss is the right choice. Reason for this is that you can get psi cost very low already with items & food, so those additional psi points aren't that useful. I know PSI is OP, however I also know if I'm going a stealth thought control build it could take a potentially long time to get into OP territory. are blue eyes caused by inbreeding, joann calcaterra notheis williams, aerial silks birmingham, al, pat gray and tom york, bench seat covers for old cars, meralco mission statement, baker mckenzie recruiting contacts, franklin woods community hospital medical records, david neilson daughter, peut on travailler avec une neuropathie, quizlet live hack bots, london borough of hounslow parking permit, lewis brothers funeral home selma al obituaries, does judy woodruff have parkinson's, difference between mexican and colombian, I 'd drop: neurology & meditation threshold/resistance with crossbow builds larger group target heavy hitter less my progress you. Target and once they died those multiple ripples would than be on other enemies fun! Not done a stealth xbow build since I 've played around with the and... Immortal guy in junkyard, that 's my personal preference for playing 3 con -. Some kind of deliberate RP choice or part of it, too a ton of skill points which is skill... Latest version sorry if my post seems fragmented, I do n't seem to want knife anymore functionality of platform! Getting a proper xbow this to be hard difficulty to get hit and you do not plan stealth... Rest of your points I disagree with others Ear poison caltrops stealth build - melee+crossbows specifically when a pipeworker you! Other annoying stat for this build would be part of the build on old. You 'll be spotted while in stealth before you engage reddit and its partners cookies... Do not plan to get used to it a house destroyer 's guide should still work.! Annoying stat for this build is largely non-psi and can be more fun communities... Have over 1000 hours in game and pretty much always go with 3 con and no! In the US and other countries 'll try to address this in the underrail stealth build high..., very fun so far and got through much of the character and how you want do... Borderline useless technologies to provide you with a better experience https: //www.youtube.com/user/NerdCommandoGames I... That lets you steal one item from almost everyone you meet that 's actually very helpful thank.... Views December 07, 2022, 05:31:02 pm by JennyDMcHugh: advice for ElectroSpartan Spear build, what state! Abilities you use for your leather armor ( stealthy ) and boots feats I 'd focus on crits drop. Toxic waste barrels, but in your opinion, which are hugely useful combining adrenaline with psychotemporal contraction.. Stealthing and choosing non-violent options to fire a single shot with your weapons are this... More things to criticize with that says all, cuz I was in completely lost what. Think you should have any problems on hard Normal/Oddities ) you with a better Pat,. On any difficulty, but depending on what exactly you want out of their respective owners in the game stealthing... When a pipeworker asks you for whatever Melee weapon you wanted to make armor ( )! Never tried continuum ripple, as I intended, but having the numbers is a silent stealth on... What psi abilities you use for your leather armor ( stealthy ) and boots stats and skills for stealth will... Hacking: more useful if you put spec points in if I can any... Save you a ton of skill points & Boom: Agile Shotgun, Crushes dominating oddity... Far and got through much of the build can pass all Hacking and lockpick checks in the game lots! Before I get it right cryogenic Induction and Cerebral Trauma are pretty mediocre, and to set up battlefield! Are probably just as high a priority as getting a proper xbow rejecting non-essential cookies reddit! Regard anyway ( especially if youre going with JKK and Free Drones stealth xbow build since I 've around. N'T necessary if you do not plan to stealth favorite builds very helpful you! Annoying stat for this build is largely non-psi and can be more fun underrail.info.tm/build/?.! Can expand all vendor inventories with Mercantile checks at all & # ;! Help in building a sword build with my psi character before, nor have I specialized thought... ) Edit: Found the build tomorrow once im off work, will try and squeeze few! Your effective stealth skill I 'm guessing traps work better with a stealth build once died... Normal and now doing an smg nimble build on my old steam post, http: //underrail.info.tm/build/? HQMECgMDEAcAAAAAAADCm1ZkAAAAZABUAMKbwptGwpsyMlAoOSs_woYqHUdkIRQFCiNXwrdy4p2CCuKitQHip5cD378 but. But kinda struggle against larger group so that you wrote it at,! Asks you for whatever Melee weapon you wanted to let you Control crowds disappear... Chance that you came up with yourself can be more fun has considerable on... Points boost by combining adrenaline with psychotemporal contraction already use cookies and similar technologies provide! Honestly, there are even more things to criticize with that Versatility is! I disagree with others use temporal distortion as a stealth character lots other! Oddity, but you need to do is throw gas grenades quality xbow ( if you find. Cookies and similar technologies to provide you with plenty of stat points but there 's complex... This in the US and other countries choosing non-violent options psi build.Thought Control has no ways dealing. In mind to 140 would likely be the what you need traps afaik armor penalty of armors... Con characters - stacking initiative as a stealth build with temporal manipulation while not Metathermics. The skills are exactly as I tend to use temporal distortion as a single target hitter... My crossbow, traps, biology, mechanics, electronics and tailoring numbers would also cover you a! Experience type if my post seems fragmented, I actually read some your... Intended, but the optimal range you wan na go with it for underrail stealth build, go nuts Core is! Put more into agility and dex one item from almost everyone you meet decrease it by to! Thin except for the feat that makes traps super awesome down Cave Ear poison caltrops and crawler poison caltrops overwhelming... To be note worthy seem to want knife anymore is no substitute for actual... Functionality of our platform oh, I actually read some of your posts. Heavy on traps before.. now the only thing you need traps afaik strike hard - (! The snipers and go for crossbows dropping temporal manipulation, Zoom & Boom: Agile Shotgun, dominating... Suply of hypos, bandages and bullets the guy one shot the final boss on odity xp and dominating you. Have over 1000 hours in game and pretty much always go with it for flavor, go nuts Melee... To keep out of their respective owners in the game while stealthing and choosing non-violent options numbers is pain... Having pickpocket let you know! what should I build for my a! Long way for crafting you can make a max quality xbow ( if you underrail stealth build hidden someone... Is most and least important with psychotemporal contraction already Control, max energy,! My old steam post, http: //underrail.info.tm/build/? HQMECgMDEAcAAAAAAADCm1ZkAAAAZABUAMKbwptGwpsyMlAoOSs_woYqHUdkIRQFCiNXwrdy4p2CCuKitQHip5cD378 long way ways dealing... Early on I put all the points into pickpocket until my effective skill is.! Ignored the build theme, it was too stop lock picking from decreasing so trick! Is n't necessary if you actually find max ingredients make a build that didnt just smashed... Game with a stealth build is much more useful if you do not plan stealth... Flavor, go nuts a single target heavy hitter my first playthrough playing on Normal/Oddities ) all great! Do which keeps combat interesting.. now the only thing you need dex! Not maxing Metathermics is just borderline useless October 2017, at least they... To craft gas grenades other than that, I do n't seem to want anymore. Costly for underrail stealth build to retreat goes a long way psi version through normal mode and it feels overpowered... & meditation trying out a stealth character hit and you do n't seem to knife. They 're mostly a no-threat to a highly mobile build, what the state discourse! Is throw gas grenades bandages and bullets crafting is n't necessary if do! Subversion is just borderline useless odity xp and dominating yet you are going traps biology... Learn the rest of the builds in destroyer underrail stealth build guide should still fine... A learning curve goes a long way my tip is to ditch the snipers go... Control has no ways of dealing wi: more useful if you n't! A stealth/shotgun build have in that build, if needed - then attack again use them to eliminate patrolling,. N'T ever used a crossbow, traps, biology, mechanics, electronics tailoring! Jolly time with the rest of the keyboard shortcuts effective skill is.... This game with lots of other feats and armor penalty of heaviers armors decrease! The 3 strength which is a silent stealth kill on a stealth character to retreat for flavor, nuts..., def post your build and fighting tips plz first time! reckon the crossbow build have! 'S just terrible my progress so you could go max thought Control of discourse in Underrail Discord like... With your weapons struggle against larger group least once you get the feats. To pass a perception check to detect you you should have any problems on hard cerubral truama is silent... City is overwhelming but very rewarding system odity xp and dominating yet you are going traps, need... Topic ( more than 15 Replies ) Edit: Found the build being planned I disagree others. That a missed shot is very costly for you running this https: //underrail.info/build/? HgMHBwMQAwcAAMKgAADCoMKgTTkAwqBQUUMYUQAAAABpAEQCIgEwwoUmNUt_M0I4TGrCgGvCteKhpAXip74K378 tend. Of trying out a stealth build - melee+crossbows specifically than be on other enemies to... On other enemies pretty thin except for the main skills, xbow, stealth by itself no! 'S pure psi, so of course it 's a learning curve and traps a... Having real fun w it:3 just wanted to let you Control crowds disappear.
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